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Free-to-Play

Mobile Video Games, Bias, and Norms

by Christopher A. Paul

Mit Pr · 2020

A critical look at free-to-play and mobile video games, arguing that the criticism they receive reflects bias about who makes and plays them. Published by Mit Pr in 2020.

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About this book

Free-to-play and mobile games are a major and expanding share of the video game business, yet journalists, designers and players often dismiss them as inferior to games with traditional payment models. Christopher A. Paul argues that this disdain says more about the people who make and play these games than about how they are monetised.

The book suggests that many players of free-to-play games are women, and that they often prefer genres different from the action-heavy titles that dominate discussion. The author points to League of Legends and World of Tanks as the few free-to-play games that critics have praised.

Published by Mit Pr in 2020, with 267 pages and ISBN-13 9780262539418.

At a glance

  • Examines mobile and free-to-play games
  • 267 pages
  • Published by Mit Pr, 2020
  • ISBN-13 9780262539418

Subjects

Book details

ISBN-13
9780262539418
ISBN-10
0262539411
Author
Christopher A. Paul
Publisher
Mit Pr
Published
2020
Pages
267
Language
English
Condition
New
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