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Cover of Rigging for Games

Rigging for Games

a primer for technical artists using Maya and Python

by Eyal Assaf

Focal Pr · 2015

₹5,518

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About this book

Published by Focal Pr in 2015, Rigging for Games: a primer for technical artists using Maya and Python by Eyal Assaf runs to 375 pages.

Its main subjects are Video games, Python (Computer program language), Maya (Computer file) and Rigging (Computer animation).

Book details

ISBN-13
9780415743051
ISBN-10
0415743052
Author
Eyal Assaf
Publisher
Focal Pr
Published
2015
Edition
Reprint
Pages
375
Language
English
Condition
New
Subject
Design
See all