
Rigging for Games
Eyal Assaf
₹2,765

a primer for technical artists using Maya and Python
by Eyal Assaf
Focal Pr · 2015
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Published by Focal Pr in 2015, Rigging for Games: a primer for technical artists using Maya and Python by Eyal Assaf runs to 375 pages.
Its main subjects are Video games, Python (Computer program language), Maya (Computer file) and Rigging (Computer animation).