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Cover of The Fundamentals of C/C++ Game Programming

The Fundamentals of C/C++ Game Programming

Using Target-based Development on SBC's

by Brian Beuken

A K Peters/CRC Press · 2018

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About this book

The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's by Brian Beuken is a 532-page book published by A K Peters/CRC Press in 2018.

Its main subjects are Computer games, C++ (Computer program language), Programming and C (Computer program language).

Book details

ISBN-13
9781351642880
ISBN-10
135164288X
Author
Brian Beuken
Published
2018
Edition
1
Pages
532
Language
English
Condition
New
Subject
C++
See all