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Cover of Collision Detection in Interactive 3D Environments

Collision Detection in Interactive 3D Environments

by Gino Van Den Bergen

CRC Press

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From the publisher

The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles.

Description supplied by the publisher.

Book details

ISBN-13
9781558608016
ISBN-10
155860801X
Author
Gino Van Den Bergen
Publisher
CRC Press
Condition
New
See all